Animator and Motion Designer

Qureos Inc

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profile Job Location:

Dubai - UAE

profile Monthly Salary: Not Disclosed
Posted on: 2 hours ago
Vacancies: 1 Vacancy

Job Summary

About Jackpot Technologies

Jackpot Technologies is a fast-growing company in the online gaming sector. We operate our B2B games division that licenses in-house games to casino operators globally and our own successful crypto casino with a loyal player base. Our portfolio includes classics like Dice Blackjack and Plinko and originals like Top Dollar Dr Pump and Cases.

We are a small agile team that moves quickly and takes real pride in our work. Every game that ships carries our name which means craft and follow-through are paramount.

The role

Casino games live or die on feel and feel is mostly motion. You will animate everything from the smallest symbol wobble to full-screen win sequences character reactions bonus feature reveals and the particle and FX work that turns a payout into a moment.

You will work across 2D and 3D pipelines and you will care as much about timing and easing as you do about the art itself. A win should feel like a win.

What you will do

  • Animate slot symbols from idle loops to win states across classic and premium symbol sets.
  • Build character animation for original games: win reactions feature triggers story moments.
  • Design and execute FX: coin showers explosions particle systems screen transitions big-win celebrations.
  • Own the motion language of a game. Timing easing anticipation payoff.
  • Prep animations for engine. Work closely with engineers so what you design is what ships.
  • Contribute marketing motion when we need it: short clips for operators pitch decks and social.
  • Partner with the 2D artist 3D character artist and engineers so the whole game feels like one piece.

What you will bring

  • 3 years animating in production. Games mobile apps or high-volume motion studios all count.
  • A reel that shows range: 2D skeletal character animation motion graphics and something with real timing and juice we will actually feel.
  • Deep After Effects. You know the plugins that matter and you know when not to use them.
  • Strong 2D skeletal animation chops in Spine DragonBones or Rive. Bonus if you have exported any of this into a live product.
  • Comfort animating in 3D Blender at minimum. Maya or other DCCs welcome.
  • Game engine animation understanding: state machines export formats performance budgets on web and mobile.
  • A real respect for timing. You can explain why your 18-frame easing feels better than the 12-frame version.
  • Fluent with modern AI tools in your daily workflow. Runway Pika Kling Cascadeur for physics-assisted keyframing AI rotoscoping and inbetweening. You use them to move faster without sacrificing timing weight and feel.
  • A fast reliable production cadence. You plan your files hit your dates and do not leave messes for the next person.

Bonus points

  • Houdini for FX and simulations.
  • Rive for interactive motion especially anything web-facing.
  • Lottie and Bodymovin workflows for lightweight UI and marketing motion.
  • Tooling chops: Cavalry Duik expressions or scripts that speed up the whole team.
  • Sound-led animation instincts. You animate to audio and it shows.
  • Experience with slot or casino game production pipelines.

Tools you will work with

Daily: After Effects Spine or Rive Blender Figma

Often: DragonBones Unity Lottie

Bonus: Houdini Cavalry PixiJS Unreal

How we work

We care equally about quality and velocity. The best people in our team use modern tools as a multiplier not a shortcut. AI has changed how great art teams operate and we expect everyone we hire to be on the front edge of that change.

  • Fluent with AI tools as part of your daily craft. You know which tools help which do not and when a traditional workflow still wins.
  • Stay on top of industry standards. New tools new pipelines new techniques. You read you try things you do not wait for someone to tell you the industry moved.
  • Use that fluency to ship higher quality work faster not to cut corners. Craft comes first. AI is the lever not the product.
  • Share what you learn. If you find a workflow that saves the team two days a week write it up.

Why you might like it here

  • You ship real games to real players not pitch decks. Our B2C platform is live so your work goes in front of actual users fast.
  • We are early. You will have real ownership of your craft and real influence on the art direction.
  • We do not believe in slide-deck culture. If you like building more than meeting you will fit.
  • Dubai base international team healthy pace. We work hard we deliver we go home.

Compensation and benefits

  • Monthly salary: AED 8000 to AED 15000 dependent on experience
  • A key role in a fast-moving fast-growing iGaming company where your work ships and real players see it
  • A creative collaborative environment where your contributions have direct visible impact
  • On-site in Dubai with a small craft-obsessed team
About Jackpot TechnologiesJackpot Technologies is a fast-growing company in the online gaming sector. We operate our B2B games division that licenses in-house games to casino operators globally and our own successful crypto casino with a loyal player base. Our portfolio includes classics like Dice...
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