VFX Artist
ملخص الوظيفة
Nexus is looking for a talented VFX Artist with hands-on Spine 2D experience to join our Nucleo team. Youll create polished engaging animations and visual effects that bring characters symbols features and wins to life across our online slot games.
Were looking for someone with a strong eye for motion timing and game feel who can take VFX and Spine animation tasks from brief through to clean production-ready delivery while working closely with artists designers and developers.
Spine Animation & Rigging
Create and refine Spine 2D animations for characters and symbols.
Animate backgrounds UI elements and gameplay features.
Build idle anticipation win trigger celebration and transition states.
Build and maintain clean rigs meshes weights and reusable setups.
Game VFX & Feature Effects
Design stylised in-game VFX: glows bursts trails particles.
Create coin and celebration effects and screen accents.
Build win effects and feature transitions that reinforce game feel.
Translate briefs and mechanics into readable responsive motion.
Asset Preparation & Optimisation
Prepare layered artwork sprites and sequences for production.
Build texture atlases and Spine project files for handoff.
Maintain clear naming events and export structures.
Optimise animation complexity loops and meshes for web/mobile.
Collaboration & Delivery
Align motion with game concept and feature behaviour with the team.
Align with technical requirements from developers.
Respond to feedback and iterate efficiently.
Troubleshoot integration issues and deliver production-ready assets.
Quality & Process Improvement
Self-check animation quality timing and visual consistency before review.
Self-check file hygiene to avoid integration defects.
Minimise avoidable rework through upfront checks.
Suggest improvements to reusable effects templates and workflows.
Required:
At least 3 years in 2D game animation and/or game VFX.
Hands-on production use of Spine 2D.
Equivalent depth in a comparable tool (DragonBones Spriter) considered with fast ramp-up on Spine.
Demonstrable character symbol UI and gameplay animation experience.
Games industry experience required; slot-specific experience not required.
Strong portfolio or demo reel showing Spine and VFX work.
Production-ready examples preferred not mandatory.
Solid grasp of timing anticipation easing impact secondary motion and loops.
Working knowledge of rigging meshes weights and asset optimisation.
Able to deliver clean organised assets with limited supervision.
Nice to Have:
Experience in iGaming online slots casino or feature-driven games.
Photoshop and/or After Effects experience.
Basic understanding of game-engine integration (e.g. Unity).
Experience in fast-paced multi-project or international production.
Spine 2D: rigging meshes weights states events loops export hygiene.
2D animation and stylised game VFX.
Strong sense of timing motion impact and visual hierarchy.
Adobe Photoshop; After Effects or similar an advantage.
Asset optimisation for web/mobile performance and integration.
Strong attention to detail; can match an established art style.
Clear communication and constructive feedback handling.
Good organisation and time management across multiple tasks.
Why Join Us
Make an Impact: Your work will directly contribute to our organizational growth and financial health.
Collaborate Globally: Work with dynamic teams across multiple countries
Innovative Environment: We value ideas and move fast to implement improvements
Great Culture: We work hard support each other and enjoy what we do.
What We Offer
Premium Medical Insurance: Your health and well-being are our priority.
Performance-Based Bonuses: Annual rewards based on your contribution and impact
Corporate Benefits: Including gifts for special occasions and team-building activities
Required Skills:
At least 3 years in 2D game animation and/or game VFX. Hands-on production use of Spine 2D. Equivalent depth in a comparable tool (DragonBones Spriter) considered with fast ramp-up on Spine. Demonstrable character symbol UI and gameplay animation experience. Games industry experience required; slot-specific experience not required. Strong portfolio or demo reel showing Spine and VFX work. Production-ready examples preferred not mandatory. Solid grasp of timing anticipation easing impact secondary motion and loops. Working knowledge of rigging meshes weights and asset optimisation. Able to deliver clean organised assets with limited supervision.
عن الشركة
Die Nexus Group ist mehr als ein Unternehmen – Mit smarten Technologien unterstützen wir Menschen bei der Gründung, der Führung und dem Aufbau ihrer Firmen. Folgende Brands gehören der Nexus Group: Startups.ch: Die digitale Plattform für Gründer:innen – von der Geschäftsidee bis zur F ... اعرض المزيد