Our client is here to help you achieve your goals by bringing together a community of likeminded fitness goers.
The app caters for everyone, from an indoor-cycling newbie to an experienced professional cyclist. Our routes, events, and workouts are designed to ensure you crush your fitness goals. Our aim is for them to become a leader in indoor fitness.
We will achieve this by utilising the experience of our incredible team, but more importantly, listening and acting on our users feedback. To prove how serious we are, while we develop and grow our app is totally free as we want you all to be a part of the ride together as we tackle the highs and the lows!
Qualifications
Unreal Engine / C++ programming
Requirements
- 6+ years experience at a professional video game company
- At least 3 shipped game titles as a Lead Programmer
- Demonstrated leadership experience in a gaming environment.
- Extensive experience with Unreal Engine 4 (Unreal Engine 5 is a bonus) bachelors degree in computer science or similar discipline or equivalent work experience Advanced C++/C#, strong architecture, and low-level performance programming skills Excellent 3D Math and Linear Algebra skills.
- Familiar with modern practices of object-oriented programming and processes Bonus Requirements
- Experience with Unreal Engine 5
Responsibilities
- Lead the development and software engineering of next-generation video games Designing, implementing, and testing of game functionality based on design, using Unreal Engine Contribute to the overall architecture and design of the technology plan of the company and game titles
- Accurately schedule and assign tasks with an understanding of and appreciation for milestones, schedules, deadlines, and efficient development processes
- Write clean, professional, and maintainable code.
- Write professional and detailed technical documentation.
- Continuous refinement and optimization of existing code for speed and memory usage Produce prototypes of gameplay ideas and features
- Communication and collaboration with other team members in different departments (e.g., Art, Design, Production)
- Conception of APIs, tools and workflows to optimize the pipeline.
- Expansion of existing projects for new hardware or devices if required.
- Proactively problem-solve performance and stability issues when necessary.
- Foster a culture of sharing knowledge, best practices and standards.
- Identify bugs and issues and suggest solutions to mitigate problems.
- Ensuring a high product quality, together with Quality Assurance
- Support and contribute to new ideas to game design and implement proof of concept Mentor and support new team members.
Remote Work :
No