صاحب العمل نشط
Producing benchmark materials and textures using Substance Designer
Help create and maintain a texture and shader library that meets the aesthetic and technical goals of the project
Produce high-quality PBR textures for the game environments
Work with the environment art team on meeting the visual and technical goals for levels in the game
Create high quality, accurate models and UVs based on initial concepts and reference
Implement improvements/changes based on review feedback and Supervisor/Lead direction
دوام كامل